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nice an tricky game :-)

(-2)

This is  a pretty cool game. But why is the tutorial at the end of a level, not at the beginning? When a player finished a level, they already understand the game mechanic.

Also the clear gems reflecting the beam seems to take different paths depending on where it can go to. This makes it a bit unintuitive imho. It would be better if this mechanic was a bit simpler, i.e. the beam always bends at 45degrees for a clear gem, always straight forward for a red gem.

bug on firefox: gem dust left a black block

I can't reproduce this. Can you post a screenshot?

Sorry, it may be an issue caused by librewolf privacy settings,  I downloaded a new firefox and everything is ok.

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